This is a high-level map of the life work of Dent-de-Lion du Midi.

It provides orientation, continuity, and archival clarity for patrons, partners, and future custodians of the work. It reflects the long arc of a life devoted to the integration of Fine Art, technology, philosophy, into a coherent body of work.It serves as a foundation for present and future projects, and as a key to the evolving mythos.

It is both record and compass.

WORKS
Presented in chronological order
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The Walker
A book in poem form with hand-drawn illustrations. It marks the metamorphosis from wandering Journeyman to Master Artist, and the emergence of a lifelong body of work. Both the original manuscript and a handwritten copy are now lost.

SNIFE
A collection of Swiss Army knives produced with Wenger AG. Among the first consumer products conceived and visualised entirely in 3D computer graphics, it introduced a contemporary visual language to a traditional object through colour, pattern, and form. The series reflects an early synthesis of digital technology, industrial design, and cultural sensibility.

MediaCube
Invention of the world’s first true-colour interactive multimedia touchscreen kiosk. Premiered at the 25th Anniversary Montreux Jazz Festival, it introduced a new form of digital interaction between audience and media. The work anticipates later developments in immersive and interactive culture.

Digital Fine Art Printmaking
Development of early true-colour demonstration prints for KODAK and a pioneering portfolio of giclée works for IRIS Graphics. This work establishes a bridge between emerging digital imaging technologies, confirming the legitimacy of digital media within the lineage of fine art.

LEGO
Director of Digital Research at the LEGO Group. Founder of DARWIN, an advanced research and digital production laboratory exploring the future of the LEGO system through virtual worlds, games, film, and interactive media. The work contributes to the early development of the digital brick and anticipates the convergence of physical and digital play, initiating LEGO’s transition into the digital era.

The Creativity Corporation
Formed with Kjeld Kirk Kristiansen, owner of the LEGO Group, following the conclusion of the DARWIN research and development lab. It provided a framework to develop selected non-toy inventions and concepts in an independent setting. As a creative incubator, it brings a number of ideas to maturity as products and ventures.

ToolTribe
Creation of an intelligent whiteboard system designed to support collaborative creativity and real-time idea development. Conceived as an early networked thinking environment, it anticipates later advances in digital collaboration, shared workspaces, and collective intelligence.

Ideministeriet (The Ministry of Ideas)
A public innovation platform established in Copenhagen adjacent to the Ministry of Technology. It offers open sparring and development support to inventors, entrepreneurs, and creative thinkers. Working with a small core team, the initiative explores new forms of civic participation, collaborative creativity, and idea generation across society.

IKONMAN
A book and music video exploring contemporary identity through image, music, and narrative. Premiered as a city-scale walk-and-read multimedia experience in Gstaad, featuring official Swiss street signs installed throughout the town to tell the story. The project brings literature, music, and visual art into a unified public work. Published by Orell Füssli, the historic Swiss printer of national currency.

The Nature of the Game
A golf film production initiative based in California, exploring the beauty of the game in cinematic form. The work marks a transition toward fully authored filmmaking and the integration of directing, music, and visual storytelling.

PORTRAIT²
A Work of Art about a Work of Art. A symphonic visual film without words. Three years in production and exactly 30 minutes in duration, it is conceived as a cinematic poem. The work features an original chamber orchestra score and is filmed in natural light within a single room. It marks the emergence of a fully authored cinematic language.

Magbook
A design for a human-powered, solid-state eBook developed together with Xerox PARC. The concept uses nano-scale bi-printed black and white spheres as a permanent ink system, requiring no electrical power and capable of storing an extensive library, preserving knowledge independent of energy systems.

A Song Cycle of Love and Death
An ongoing orchestral and vocal composition project setting immortal poems from beloved poets to original scores for lyric soprano. Rooted in the tradition of the Lieder of Schubert and Schumann, the work develops as a lifelong cycle exploring love, loss, and immortality.

Art Playing Cards
A series of artist-designed playing cards exploring myth and beauty within the formal and functional language of playing cards. With the Leonardo and Merlin decks, the work reimagines the playing card as a collectible art object. Presented with great success on Kickstarter, the cards find a global audience of collectors.

Frederick Bear
A tale of Bern, written and illustrated in pen and ink. The story follows a young boy who must save his city from destruction with the help of the legendary Bernese bears, linking local myth, childhood imagination, and contemporary digital craft.

The Noise
An illustrated short story reflecting contemporary anxiety, distraction, and the fragmentation of attention. Conceived as a viral narrative, the work addresses the cultural condition of information overload and collective unease. A short read with a very long tail.

Infinity
A concert work for solo piano exploring mathematical beauty, time, and the infinite. Structured as a continuously evolving musical form, the composition develops through repetition and transformation. The work reflects a lifelong engagement with the relationship between mathematics, spacetime, and musical expression.

The Poisoned Door
A dystopian meta-novel presented as a discovered manuscript, framed by a publisher’s foreword, translator’s notes, and a critical afterword. The work explores authorship, memory, and truth in a fragmented and uncertain world, blurring the boundaries between fiction and reality.

Disappearance
A series reinterpreting historical masterpieces through meticulous reconstruction and subtle transformation. With profound respect and craftsmanship, beloved works of the past are renewed for contemporary perception. The project bridges tradition and modernity, provoking reflection on originality, memory, and the evolving nature of art.

The Distempered Clavier
A cycle of twenty-four original preludes for piano in all major and minor keys, conceived in dialogue with Bach’s Well-Tempered Clavier. The work continues the tradition of large-scale keyboard cycles while exploring contemporary harmonic and expressive language. Published with full scores for performance, it situates itself within the historical lineage of the piano.

Dandiananda
A curated collection of original aphorisms attributed to Dandiananda, the “Sage of the West.” The work presents distilled reflections on art, action, ethics, and the nature of existence. Monastic in restraint, the sayings remain unmediated, inviting direct encounter rather than interpretation. The persona functions as both author and mask, encouraging engagement with the thought rather than the biography.

The Missing Slipper
The first volume of the illustrated trilogy “The Amazing Adventures of Roar and Purr”. The work introduces Purr, a spirited domestic cat, and Roar, an eccentric wild lion, whose unlikely companionship unfolds through imaginative and philosophical adventure. Blending humour, myth, and subtle reflection, the story explores courage, friendship, and the transformative power of imagination, through finely detailed black-and-white illustrations rooted in the traditions of Dürer and MC Escher.

Words Left Behind
A collection of poems and parables exploring love, loss, memory, and transformation. The works unfold, one after another, in a restrained and contemplative voice, reflecting on the fleeting nature of life and the enduring resonance of language.

The Nine
A fine art print honouring a constellation of enduring artistic influences whose work transcends time and continues to speak with clarity across generations. The work reflects a lifelong engagement with the masters, situating contemporary creation within a continuous historical dialogue. Homage and meditation, distilled into ink and paper, acknowledging tradition as the foundation for innovation.

Ludus Immortalium
A short art film based on the Immortal Game of chess played in 1851. Blending historical narrative, myth, and contemporary digital filmmaking, the work transforms a single legendary match into a timeless meditation on strategy, sacrifice, and human imagination. The project explores the convergence of art, cinema, and emerging technologies, positioning the game as a symbolic theatre of intellect and destiny.

Seven Sisters
Portraits of Visionary Women Artists. An ongoing black-and-white portrait series exploring the inner worlds and mythic presence of influential women artists across history. Created in a stark woodcut language, the portraits emphasize the depth, identity, and enduring presence of women as creators.

XHUMANS
The world’s first AI-operated corporation.

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Alexandra Numa
Archivist for Dent-de-Lion du Midi
Teeth of the Lion Studios